This object provides support for reading and writing files.
Register with RegisterScriptFile(asIScriptEngine*).
If you do not want to provide write access for scripts then you can compile the add on with the define AS_WRITE_OPS 0, which will disable support for writing. This define can be made in the project settings or directly in the header.
class CScriptFile { public: // Constructor CScriptFile(); // Memory management void AddRef(); void Release(); // Opening and closing file handles // mode = "r" -> open the file for reading // mode = "w" -> open the file for writing (overwrites existing files) // mode = "a" -> open the file for appending int Open(const std::string &filename, const std::string &mode); int Close(); // Returns the size of the file int GetSize() const; // Returns true if the end of the file has been reached bool IsEOF() const; // Reads a specified number of bytes into the string int ReadString(unsigned int length, std::string &str); // Reads to the next new-line character int ReadLine(std::string &str); // Writes a string to the file int WriteString(const std::string &str); // File cursor manipulation int GetPos() const; int SetPos(int pos); int MovePos(int delta); };
class file
{
int open(const string &in filename, const string &in mode);
int close();
int getSize() const;
bool isEndOfFile() const;
int readString(uint length, string &out str);
int readLine(string &out str);
int writeString(const string &in string);
int getPos() const;
int setPos(int pos);
int movePos(int delta);
}
file f;
// Open the file in 'read' mode
if( f.open("file.txt", "r") >= 0 )
{
// Read the whole file into the string buffer
string str;
f.readString(f.getSize(), str);
f.close();
}
1.5.9